Where Birds Go To Sleep is a narrative adventure mystery game like no other – a blend of Tabletop Role-Playing Games, Point & Click Adventures and mystery games with narrative choices and world exploration.
Slip into the mind of Cormo, a villainous pirate-turned-explorer driven by greed as he embarks on a secret mission within the prison island. The journey goes awry – Cormo is shipwrecked, and toxic, mind-numbing fog shrouds the island. The prison colony is strangely quiet… As the tower built to reach the heavens and meet God nears completion – an island appears in the distant sea. Prisoners are sent to establish a colony and chart it. |
![]() The whole island presents a multi-layered, interlocking mystery. Delve into the depths of the prison colony, a shifting island covered in a strange, mind-altering fog. Solve diegetic puzzles, and uncover secrets hidden around every corner. It’s up to you to find them.
Collect clues and use items – Secrets hide in plain sight, and you will have to use tools both mundane and cosmic to uncover them: such as a shovel or a rope, but also time, gravity, perspective, spoken clues and your own sanity. |
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![]() See the world through the eyes of a mentally and morally unstable person. Delve into difficult topics and taboos.
On your journey you will meet a handful of developed, complex characters. Become their friend, learn their desires, and then… lie, manipulate, cheat, commit depraved acts; become what you hate; or fight against your nature. The smallest minutiae of your choices are remembered by the experimental Insight System, which analyses your personality and offers you interesting viewpoints and alternative outlooks on the things you’ve said and done, recontextualizing your experience both in and out of the game. |
![]() It’s all about awareness and knowledge. Stats and attributes may ease your journey, but they won’t solve the cosmic mysteries for you. Uncover secrets and hidden messages around every corner. Fully missable. It’s up to you to find them.
Around us are things we don’t understand. Invisible demons, devils, coincidences, dreams and dangers unexplored. |
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![]() Choices affect things big and small – a different description, a different option, a different inner world – a different Cormo, wrestling for control against you. Manipulate him into doing your bidding, break him and override his will, or cooperate and work as a team.
The experimental Heart System will re-contextualise your experience and challenge you to see things in new and exciting ways in and outside of the game as well. |
![]() Immerse yourself in a richly detailed, fictional world inspired by the mythical Middle East, but set at the turn of the 16th century, where exotic fantasy and harsh reality meet.
Brought to life with stunning hand painted art, stellar voice acting and atmospheric and haunting soundtrack composed and recorded in-house. A story spanning the entire spectrum of human emotion; trivial, humorous, disgusting, grotesque, and tragic. All at once. |
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![]() There is no golden path or fail states; every “no” or failure – and sometimes, even death – lead to new opportunities and paths to discover. What has happened cannot be undone. |

In the Press
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Where Birds Go To Sleep is a narrative adventure mystery game like no other – a blend of Tabletop Role-Playing Games, Point & Click Adventures and mystery games with narrative choices and world exploration. Slip into the mind of Cormo, a villainous pirate-turned-explorer driven by greed as he embarks on a secret mission within the prison island. The journey goes awry – Cormo is shipwrecked, and toxic, mind-numbing fog shrouds the island. The prison colony is strangely quiet…
As the tower built to reach the heavens and meet God nears completion – an island appears in the distant sea. Prisoners are sent to establish a colony and chart it. |
The whole island presents a multi-layered, interlocking mystery. Delve into the depths of the prison colony, a shifting island covered in a strange, mind-altering fog. Solve diegetic puzzles, and uncover secrets hidden around every corner. It’s up to you to find them.
Collect clues and use items – Secrets hide in plain sight, and you will have to use tools both mundane and cosmic to uncover them: such as a shovel or a rope, but also time, gravity, perspective, spoken clues and your own sanity. See the world through the eyes of a mentally and morally unstable person. Delve into difficult topics and taboos.
On your journey you will meet a handful of developed, complex characters. Become their friend, learn their desires, and then… lie, manipulate, cheat, commit depraved acts; become what you hate; or fight against your nature. It’s all about awareness and knowledge. Stats and attributes may ease your journey, but they won’t solve the cosmic mysteries for you. Uncover secrets and hidden messages around every corner. Fully missable. It’s up to you to find them.
Around us are things we don’t understand. Invisible demons, devils, coincidences, dreams and dangers unexplored. Choices affect things big and small – a different description, a different option, a different inner world – a different Cormo, wrestling for control against you. Manipulate him into doing your bidding, break him and override his will, or cooperate and work as a team.
The experimental Heart System will re-contextualise your experience and challenge you to see things in new and exciting ways in and outside of the game as well. There is no golden path or fail states; every “no” or failure – and sometimes, even death – lead to new opportunities and paths to discover. What has happened cannot be undone.
Immerse yourself in a richly detailed, fictional world inspired by the mythical Middle East, but set at the turn of the 16th century, where exotic fantasy and harsh reality meet.
Brought to life with stunning hand painted art, stellar voice acting and atmospheric and haunting soundtrack composed and recorded in-house. A story spanning the entire spectrum of human emotion; trivial, humorous, disgusting, grotesque, and tragic. All at once. |
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